...

Marko Tot

Game AI Researcher - Game Developer - Teaching Assistant

Games

...

Runners

...

Paco

...

Dwars

...

Battle of the Arena Masters

...

DinosHur

...

The Pit

...

Jump & Squat

About Me

I am a PhD student under the Microsoft Scholarship programme in the Intelligent Games and Game Intelligence training centre, and a part of Game AI research group at Queen Mary University of London.

My research is based on enabling the use of statistical forward planning methods in combination with locally learned state representations in complex environments. SFP methods struggle in sparse reward problems, as they don't know how good they are doing. So let's help them with some automatically generated subgoals through novelty exploration and locally learned state representations.



Research

...

Large-scale tumor growth simulator

...

Team fight prediction through player camera

...

AI Agents vs professional players

...

Monte Carlo Graph Search